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Merchants (video game) : ウィキペディア英語版 | Merchants (video game)
''Merchants'' is a graphic adventure game created by Gamelearn to be training for negotiation skills. ''Merchants'' uses the g-learning methodology, which incorporates game-based learning, gamification techniques, and simulation.〔http://www.empresayeconomia.es/aprender-a-negociar-gracias-a-un-videojuego.html〕〔http://expertosennegocios.es/navieros-video-spot-testimonios-clientes/〕 Together with ''Triskelion'' and Pacific, ''Merchants'' is one of the two games developed by Gamelearn for soft skills training. ==Description==
''Merchants'' is set in 15th century Venice, where players compete to develop a maritime trading company, with the goal of being the most successful merchant.〔http://www.empresayeconomia.es/aprender-a-negociar-gracias-a-un-videojuego.html〕 Players can negotiate to build financial resources, are able to purchase ships, establish trade routes, and deal in valuable commodities. ''Merchants'' uses a negotiation simulator to provide players with information from simulated business partners, customers, and employees allowing them to makes offers and evaluate counteroffers.〔http://www.elmundo.es/elmundo/2011/03/03/economia/1299151259.html〕 ''Merchants'' consists of nine animated lessons running around six minutes each, where key instructive points on negotiation are conveyed. Mastery of these lessons is required to progress in the game. Players receive scores based on their performance to compete with their colleagues.〔http://www.rtve.es/alacarta/videos/para-todos-la-2/para-todos-2-13-12-12/1611725/〕〔http://www.rrhhpress.com/index.php?option=com_content&view=article&id=9967:la-empresa-espanola-de-formacion-online-gamelearn-presenta-en-mejico-su-simulador-triskelion-de-gestion-del-tiempo&catid=37:seleccion-y-formacion&Itemid=150〕〔http://www.clipmedia.net/ficheros/2011/03_mar/yf497.pdf〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Merchants (video game)」の詳細全文を読む
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